- Home
- Updates
Patch notes · Read 15 Oct 2026
WARDOGS patch notes and updates
Every BULKHEAD update since Early Access opened, read for what it does to your wallet — and for which pages on this site it changed. Quoted from the official announcements, never from press coverage.
The biggest economy update since launch: 54 vendor prices changed, ten vehicles went up and none came down. Every price and unlock that changed.
Since launch
Newest first. Under each post, the pages on this site it touched and what we did about it.
-
Season
WARDOGS | Season 02 Patch Notes
54 vendor prices changed — ten vehicles up, none down, the Havoc to $28,000 — four new weapons, four vehicles, the Molotov, faster levelling to 20, lower logistics and spotting pay, and a cash bonus for Lonestar.
- UpdatedPrice board — Every price and unlock BULKHEAD printed is in, the new vehicles, weapons and the Molotov are added, and rows from the notes are marked.
- UpdatedLoadout planner — Season 2 prices and unlocks; the opening kit is now the open AK74.
- UpdatedBudget loadouts — All three kits re-priced and rebuilt around the open AK74; every sidearm now needs a paid unlock.
- UpdatedWhich vehicle to buy first — Season 2 prices and unlocks, and the four vehicles added.
- UpdatedBest assault rifles — Season 2 prices, unlocks and damage: the TCX-SPR is now the fastest assault rifle and the FAL lost its two-shot kill.
- UpdatedHow to make money — BULKHEAD's own Season 2 payouts added, and checked against the unsourced model the guide was built on.
- UpdatedLevelling and XP — Rewritten around the Season 2 curve and the items it moved.
- UpdatedWeapon tier list, Season 2 — Ranked on Season 2 damage and prices since 22 October, once per-weapon Season 2 figures were published.
- CheckedHow to use the mortar — No change to L81 or SPH-2 ballistics is listed. The mortar now costs 600 build supplies and fires more slowly.
- CheckedMortar calculator — No change to L81 or SPH-2 ballistics is listed.
-
Hotfix
IR Goggles & CIWS Balance Hotfix
The Infrared Range Finder is pulled from the vendor until Season 2, and the CIWS now brings a Havoc down in about 6 seconds instead of 12.
- UpdatedPrice board — Infrared Range Finder marked as off the vendor until Season 2.
- CheckedWhich vehicle to buy first — The Havoc is not one of the three vehicles open to a new account; nothing in the guide rests on how long it survives.
- CheckedBudget loadouts — None of the three kits carries the range finder.
- CheckedLoadout planner — The planner does not offer optics, so the range finder was never in it.
-
Hotfix
WARDOGS | Security & Stability Hotfix
One hour of downtime from 08:00 UTC on Friday 2 October for security and stability fixes. No gameplay or economy change is listed.
-
Patch
WARDOGS | Update 0.1.2 (Minor Patch)
Four reward loops cut — revives, vehicle fly-throughs, unbuilt schematics, FOB pallets outside the zone — and the end of leniency: exploiting is now a permanent ban without warning.
- UpdatedHow to make money — The four reward cuts added, and the ban rule moved from timed to permanent.
- CheckedPrice board — The notes list no price, unlock or level change.
- CheckedLevelling and XP — The notes list no change to XP or the unlock order.
- CheckedBudget loadouts — No price or unlock in the three kits moved.
- CheckedWhich vehicle to buy first — No vehicle price or unlock moved. The Havoc fix is to one of the twenty, not to the three a new account can buy.
- CheckedWeapon tier list, Season 2 — No weapon change in the notes.
- CheckedBest assault rifles — No weapon change in the notes.
- CheckedHow to use the mortar — No mortar or SPH-2 change in the notes.
- CheckedMortar calculator — No mortar or SPH-2 change in the notes.
- CheckedLoadout planner — The notes list no price or unlock change.
-
Patch
SCHEDULED MAINTENANCE & PATCH 0.11
Community servers split from Official and paid a 5% bonus for a week; cash exploits fixed; BULKHEAD's first written rules on bans for exploits and XP farms.
- Built on itHow to make money — The ban rules and the 5% bonus are quoted there.
-
Hotfix
Launch Stability Hotfix #1
A launch-day client update for failed joins, kicks and long login queues. Players were let back in in batches. No gameplay or economy change.
-
Season
Pre-Load Live & Season 1 Changelog
The only official price list BULKHEAD has published: fourteen price changes, eighteen unlock moves and a slower XP curve.
- Built on itPrice board — Unlock costs and level gates checked against it line by line.
- Built on itLevelling and XP — The whole XP curve is quoted from it.
- Built on itBudget loadouts — Kits priced at its Season 1 figures, not August ones.
- Built on itWhich vehicle to buy first — Six vehicle unlock costs confirmed by it.
- Built on itHow to make money — Its XP and supply-crate changes are quoted there.
- Built on itBest assault rifles — It moves no assault-rifle price.
- Built on itWeapon tier list, Season 2 — Gates checked against it.
How we read the patch notes
- One source — Only BULKHEAD's own Steam announcements go here, quoted word for word. Press coverage and interviews are not patch notes. The posts are on the game's Steam news page.
- Read, not scraped — we check the feed by hand and list a post the day we have read it, with every page it could move checked against it. Last read 15 Oct 2026.
- Patch notes, not the game — “Checked” means the notes list no change to that page's figures. It is not the same as measuring the change in game, and a patch can move things its notes leave out.