Wardogs PortalUnofficial
  1. Home
  2. Calculators
  3. Mortar

Calculator · Community firing tables

WARDOGS mortar calculator

Put your gun and target on the map — Bakurani, Ozeti or Zestafona — and read the distance, bearing and mils to dial for the L81 mortar (132–684 m) or both arcs of the SPH-2 (780–2,629 m).

Map

Place

Click the map to place the target. Drag either marker to move it · one square = 100 m

Firing data

m
Grid positions1 square = 100 m
sq
sq
sq
sq
L81 Mortar132–684 m
RNG450m

MILS525mil
Bearing 30.0° · 533 milMeasured on map

Dial 525 mils. On the L81, fewer mils fire further: if the round lands short, go down.

Height is not corrected

The tables assume gun and target stand at the same elevation. A target above you lands the round short; one below lets it run long. Where the terrain lines crowd together between the two markers, expect it.

New to the mortar? Read how to fire it and size your corrections →

Range card

Every row the calculator uses, printed in the page — keep it open on a phone or on paper beside the game. Between two rows the calculator draws a straight line.

L81 Mortar 132–684 m · fewer mils fire further

Range mMil
132850
140840
151830
163820
175810
187800
198790
208780
219770
229760
239750
250740
260730
270720
280710
290700
300690
310680
Range mMil
319670
329660
339650
348640
358630
367620
376610
385600
394590
403580
412570
420560
429550
437540
446530
454520
462510
470500
Range mMil
478490
486480
494470
501460
509450
516440
524430
531420
538410
545400
552390
559380
565370
572360
578350
585340
591330
597320
Range mMil
603310
609300
615290
620280
626270
631260
636250
641240
646230
651220
656210
661200
666190
670180
675170
680160
684150

SPH-2 low arc 1,181–2,629 m · more mils fire further

Range mMil
1,18120
1,23230
1,28340
1,33450
1,38460
1,43370
1,48280
1,52990
1,576100
1,622110
1,666120
1,709130
1,751140
1,792150
1,832160
1,870170
1,907180
1,944190
Range mMil
1,979200
2,014210
2,046220
2,079230
2,110240
2,139250
2,168260
2,196270
2,223280
2,249290
2,273300
2,296310
2,319320
2,341330
2,362340
2,383350
2,403360
2,422370
Range mMil
2,439380
2,456390
2,471400
2,485410
2,499420
2,513430
2,526440
2,538450
2,550460
2,561470
2,570480
2,579490
2,586500
2,593510
2,599520
2,605530
2,610540
2,615550
Range mMil
2,620560
2,623570
2,626580
2,628590
2,629600

SPH-2 high arc 780–2,629 m · fewer mils fire further

Range mMil
7801,390
8251,380
8691,370
9131,360
9561,350
9991,340
1,0411,330
1,0831,320
1,1241,310
1,1651,300
1,2051,290
1,2451,280
1,2851,270
1,3241,260
1,3631,250
1,4011,240
1,4381,230
1,4751,220
Range mMil
1,5121,210
1,5471,200
1,5821,190
1,6161,180
1,6501,170
1,6841,160
1,7171,150
1,7501,140
1,7821,130
1,8131,120
1,8441,110
1,8751,100
1,9051,090
1,9341,080
1,9631,070
1,9911,060
2,0191,050
2,0461,040
Range mMil
2,0721,030
2,0981,020
2,1231,010
2,1471,000
2,171990
2,194980
2,217970
2,239960
2,261950
2,282940
2,303930
2,323920
2,342910
2,360900
2,378890
2,395880
2,412870
2,429860
Range mMil
2,444850
2,460840
2,474830
2,488820
2,501810
2,513800
2,524790
2,536780
2,546770
2,557760
2,567750
2,576740
2,584730
2,592720
2,599710
2,604700
2,609690
2,613680
Range mMil
2,617670
2,621660
2,624650
2,626640
2,628630
2,629610
2,629620

How the numbers are worked out

For a distance between two rows, the mil setting sits on a straight line between them: M = M₁ + (D − D₁) × (M₂ − M₁) / (D₂ − D₁). At 450 m the L81 table has 446 m at 530 mil and 454 m at 520 mil, so 450 m dials 525.

On the map one square is 100 m, and positions are counted in squares: X grows to the east, Y to the north. Distance is 100 × √(ΔX² + ΔY²) metres. Bearing is θ = atan2(ΔX, ΔY), wrapped to 0–360°; in mils that is θ × 6400 / 360.

Terrain lines are drawn every 20 m of height, with a heavier line every 100 m; the finer lines appear as you zoom in. They show height relative to the lowest point of each map, not above sea level.

The mils are the gun's own sight scale. A NATO chart, or a table from another game, will not line up with them.

Where the tables and maps come from

The firing tables and map data come from the open-source wardogs-calculator project by apollyon-sys, released under the MIT licence — the licence and its copyright notice are reprinted here. They are community measurements — not a BULKHEAD publication.

  • Firing tablesdata/weapons.json at commit e8d1ee9, rows limited to each weapon's stated range. Measured during the Beta.
  • Maps — grid calibration, terrain lines, towers and spawn areas for Bakurani, Ozeti, Zestafona, from the same project. Its authors note the calibration may still be refined.
  • L81 maximum range Disputed — this table ends at 684 m; another community calculator publishes 3.1 km for the same weapon. Until someone paces it in the live game, treat anything past 684 m as unknown.
  • Patches — weapon behaviour can change with any update. If every round lands off by the same amount, the table may be out of date.
  • Not included — terrain correction of the mil setting. The source project has an experimental one; this page works on flat-ground tables.