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Guide · Prices checked 17 Sep 2026 · Stats read 18 Sep 2026

WARDOGS weapon tier list, priced and gated

27 weapons with a published damage figure, sorted by time to kill inside their class, each one carrying what it costs and what stands in front of it. The other tier lists carry neither gate.

Damage and RPM from wardogshub.gg · prices and gates ours

The short list: what nothing cheaper beats

Rank without price is a wish list. Sort every weapon by cost instead, and keep only those that no cheaper weapon kills faster than, and the game gets small:

  • Bushmaster M17S — free, 257 ms, no gate
  • A-91 — free, 257 ms, no gate
  • KH-2002 — free, 257 ms, no gate
  • T-21 — $600, 240 ms, no gate
  • GGX 18 — $800, 200 ms, Career 70
  • SKS — $2,400, 143 ms, Recon 5
  • PKM — $4,500, 100 ms, Support 30
  • FAL — $6,500, 92 ms, Assault 35
  • AMR 50 — $8,800, 0 ms, Recon 35

Everything not on that list is beaten on speed by something that costs less. That does not make it useless — range, magazine and recoil are all outside this model — but it does mean the money is buying something other than time to kill.

By class

Times are against an unarmoured target. A rifle that needs four shots at 700 rounds a minute is doing the same arithmetic as one that needs two at 450, which is why the classes are worth reading separately: the assault rifles have their own guide.

Assault rifles

Weapon, and its gatePriceDmg / RPMTime to kill
FALAssault 35$6,50060 / 65092 ms2 shots
M4Assault 20$2,80028 / 800225 ms4 shots
T-21Open$60028 / 750240 ms4 shots
Bushmaster M17SOpenFree28 / 700257 ms4 shots
A-91OpenFree28 / 700257 ms4 shots
KH-2002OpenFree28 / 700257 ms4 shots
AK74Assault 3$1,60026 / 650277 ms4 shots
GalilAssault 10$2,20028 / 650277 ms4 shots

Submachine guns

Weapon, and its gatePriceDmg / RPMTime to kill
Super-45Medic 35$2,60030 / 1,200150 ms4 shots
AMP-9Open$90022 / 900267 ms5 shots
PP-19 VityazMedic 4$1,20022 / 800300 ms5 shots
MP5Medic 15$1,50022 / 800300 ms5 shots

Light machine guns

Weapon, and its gatePriceDmg / RPMTime to kill
PKMSupport 30$4,50055 / 600100 ms2 shots
M249 SAWSupport 15$3,20028 / 850212 ms4 shots

Marksman rifles

Weapon, and its gatePriceDmg / RPMTime to kill
SVDRecon 12$4,80055 / 480125 ms2 shots
BMR-308Recon 30$6,00060 / 450133 ms2 shots
SKSRecon 5$2,40042 / 420143 ms2 shots

Sniper rifles

Weapon, and its gatePriceDmg / RPMTime to kill
AMR 50Recon 35$8,800107 / 420 ms1 shots
Mosin NagantRecon 10$4,50055 / 461304 ms2 shots
SV98Recon 19$5,20055 / 461304 ms2 shots
MK22Recon 25$6,40060 / 461304 ms2 shots
Scout Rifle TDOpen$1,10028 / 462609 ms3 shots

Sidearms

Weapon, and its gatePriceDmg / RPMTime to kill
GGX 18Career 70$80022 / 1,200200 ms5 shots
DeagleCareer 85$90063 / 267225 ms2 shots
GGX 17Career 1$20022 / 600400 ms5 shots
M1911Career 40$30030 / 430419 ms4 shots
JudgeCareer 18$25045 / 200600 ms3 shots

The weapons nobody can rank

Seven weapons on our price list have no published damage or fire rate at all: MP43, M500, Compound Bow, 9K333 Verba, RPG-7, MAAWS, MGL-40. Every shotgun, the bow and every launcher. Tier lists that rank them anyway are ranking a feeling.

What the model is, and is not

TTK = (shots to kill − 1) × 60 / RPM against a 100-health target. It counts nothing else: no recoil, no attachments, no damage falloff, no magazine size, no hit registration.

It also publishes the vest model: a vest takes a fixed share off every torso hit, 30% at Level 1 rising to 65% at Level 4. Against the heaviest vest most of the plateau weapons need two and a half times the shots, which reorders the classes more than any price does.

Where these numbers come from

  • Damage, RPM and time to killwardogshub.gg's TTK table, data as of Season 1, 10 Sep 2026. The site states it read the figures out of the game files itself, and that headshot multipliers are reported rather than confirmed. Republished with attribution; we have not opened the game files ourselves.
  • Prices and gates — our price list, two independent rosters per figure, with the gates BULKHEAD's Season 1 changelog confirms noted there.
  • The ranking and the frontier — ours, and it is arithmetic: sort by published time to kill, then drop anything a cheaper weapon beats.