The short list: what nothing cheaper beats
Rank without price is a wish list. Sort every weapon by cost instead, and keep only those that no cheaper weapon kills faster than, and the game gets small:
- Bushmaster M17S — free, 257 ms, no gate
- A-91 — free, 257 ms, no gate
- KH-2002 — free, 257 ms, no gate
- T-21 — $600, 240 ms, no gate
- GGX 18 — $800, 200 ms, Career 70
- SKS — $2,400, 143 ms, Recon 5
- PKM — $4,500, 100 ms, Support 30
- FAL — $6,500, 92 ms, Assault 35
- AMR 50 — $8,800, 0 ms, Recon 35
Everything not on that list is beaten on speed by something that costs less. That does not make it useless — range, magazine and recoil are all outside this model — but it does mean the money is buying something other than time to kill.
By class
Times are against an unarmoured target. A rifle that needs four shots at 700 rounds a minute is doing the same arithmetic as one that needs two at 450, which is why the classes are worth reading separately: the assault rifles have their own guide.
Assault rifles
| Weapon, and its gate | Price | Dmg / RPM | Time to kill |
|---|---|---|---|
| FALAssault 35 | $6,500 | 60 / 650 | 92 ms2 shots |
| M4Assault 20 | $2,800 | 28 / 800 | 225 ms4 shots |
| T-21Open | $600 | 28 / 750 | 240 ms4 shots |
| Bushmaster M17SOpen | Free | 28 / 700 | 257 ms4 shots |
| A-91Open | Free | 28 / 700 | 257 ms4 shots |
| KH-2002Open | Free | 28 / 700 | 257 ms4 shots |
| AK74Assault 3 | $1,600 | 26 / 650 | 277 ms4 shots |
| GalilAssault 10 | $2,200 | 28 / 650 | 277 ms4 shots |
Submachine guns
| Weapon, and its gate | Price | Dmg / RPM | Time to kill |
|---|---|---|---|
| Super-45Medic 35 | $2,600 | 30 / 1,200 | 150 ms4 shots |
| AMP-9Open | $900 | 22 / 900 | 267 ms5 shots |
| PP-19 VityazMedic 4 | $1,200 | 22 / 800 | 300 ms5 shots |
| MP5Medic 15 | $1,500 | 22 / 800 | 300 ms5 shots |
Light machine guns
| Weapon, and its gate | Price | Dmg / RPM | Time to kill |
|---|---|---|---|
| PKMSupport 30 | $4,500 | 55 / 600 | 100 ms2 shots |
| M249 SAWSupport 15 | $3,200 | 28 / 850 | 212 ms4 shots |
Marksman rifles
| Weapon, and its gate | Price | Dmg / RPM | Time to kill |
|---|---|---|---|
| SVDRecon 12 | $4,800 | 55 / 480 | 125 ms2 shots |
| BMR-308Recon 30 | $6,000 | 60 / 450 | 133 ms2 shots |
| SKSRecon 5 | $2,400 | 42 / 420 | 143 ms2 shots |
Sniper rifles
| Weapon, and its gate | Price | Dmg / RPM | Time to kill |
|---|---|---|---|
| AMR 50Recon 35 | $8,800 | 107 / 42 | 0 ms1 shots |
| Mosin NagantRecon 10 | $4,500 | 55 / 46 | 1304 ms2 shots |
| SV98Recon 19 | $5,200 | 55 / 46 | 1304 ms2 shots |
| MK22Recon 25 | $6,400 | 60 / 46 | 1304 ms2 shots |
| Scout Rifle TDOpen | $1,100 | 28 / 46 | 2609 ms3 shots |
Sidearms
| Weapon, and its gate | Price | Dmg / RPM | Time to kill |
|---|---|---|---|
| GGX 18Career 70 | $800 | 22 / 1,200 | 200 ms5 shots |
| DeagleCareer 85 | $900 | 63 / 267 | 225 ms2 shots |
| GGX 17Career 1 | $200 | 22 / 600 | 400 ms5 shots |
| M1911Career 40 | $300 | 30 / 430 | 419 ms4 shots |
| JudgeCareer 18 | $250 | 45 / 200 | 600 ms3 shots |
The weapons nobody can rank
Seven weapons on our price list have no published damage or fire rate at all: MP43, M500, Compound Bow, 9K333 Verba, RPG-7, MAAWS, MGL-40. Every shotgun, the bow and every launcher. Tier lists that rank them anyway are ranking a feeling.
What the model is, and is not
TTK = (shots to kill − 1) × 60 / RPM against a 100-health target. It counts nothing else: no recoil, no attachments, no damage falloff, no magazine size, no hit registration.
It also publishes the vest model: a vest takes a fixed share off every torso hit, 30% at Level 1 rising to 65% at Level 4. Against the heaviest vest most of the plateau weapons need two and a half times the shots, which reorders the classes more than any price does.